Ooofa doofa this is gonna be a monster reply and I apologise in advance!
Professor Katherine Alicastell said:
I had a lot of fun being the Ghost, it was fantastic being able to participate post-death, even with only a letter a day.
At first I was like "well damn it's going to take me like five day phases to spell out a name.", but I think I got the hang of getting what I wanted across pretty quickly.
The tweaks do sound cool, particularly with getting the name of an opposing team member, but it works really well as it is. It's an enjoyable challenge
And I love that you used roles from the card set
I'm glad you enjoyed it! I was worried the role would be boring, but you did really really well with it!
And yesss, I love the card game a lot (I was able to get a deluxe set on the cheap shortly after the last time I played on here) and it was really fun to organise roles for such a large game
Bethany Zanders said:
Every time I chicken out of signing up for this game and just watch the game progress, I get so frustrated not being able to give my input
But it was entertaining!
Ohhhh my god not being able to comment at all is TEN TIMES more frustrating when you actually know what's going on hahha... as soon as she was out Kathy bore the brunt of my Extreme Yelling. (Jasmine had been my Yell Friend until then but she wasn't following the game at all so I felt bad venting to her so much haha) You should definitely play next time though! It can be stressful, but it's also tons of fun, and if you don't feel up to commenting all the time there's no real pressure to
I definitely definitely get the hesitance (I probably wouldn't have signed up last time I played if Daph wasn't playing too cause I'm shy as hell) but the game is really fun!
Professor Cyndi Kingsley said:
Tying equaling no death was my least favorite bit. I like the drama of forcing the village's hand, I suppose.
I definitely feel this, and I'd probably go with Zach's random number generator suggestion if I was to run again. Though I do like the village having the option to lynch nobody, even if it adds to frustration levels
James Adams said:
To be honest, I was quite surprised more people didn't pick up on Jesse earlier. Perhaps it was just my superior wolf knowledge meaning it all made sense to me, but the whole 'colour and first letter' thing made it kind of obvious I though?
IDK haha even though I knew everyone's roles, it took me a few days to clue in to what he was doing (I don't think it clicked for me until someone mentioned in thread) but DANG it was clever.
Amber Chou Wilson said:
I really liked the ghost role, and while I think it would be fun to have the ghost actually know something, Jesse's way of making the letter a certain color does quickly make it clear what he means. This might mean that the ghost only needs to post once to make it clear what they know . Though, I suppose the ghost could be a bad guy which is interesting...
This was my main concern, and it's why I didn't give the ghost any extra info this go around. I think the best way to implement something like this would be if in addition to not knowing which team the ghost was on, players also didn't know whether or not the ghost got any extra information, otherwise I feel like it's a bit overpowered. Before Jesse thought of the coloured letter thing I was less hesitant because it'd take days to spell out a name, but having seen that tactic I definitely think keeping the players completely in the dark about the ghost's team and potential knowledge would be the best way to go. It'd be even more effective if there were more roles that were team wolf but unknown to the wolves like the Sorceress, but I didn't have any to hand.
Also, I'm really glad everyone liked the Spellcaster! The way it works in the card game is of course just that the affected person can't talk, but as soon as I thought of the gif angle I knew it could be really fun
ALSO boy ok I gotta let yall know about the stress I was under on day phases 2/3 cause it was a lot.... Zach caught Cyndi on night TWO, which I thought was pretty much it for the villagers, losing the seer that early with as many ties as were going on, but then he was silenced day two, so I fully expected he was going to try and turn the crowd that was already leaning against Cyndi onto her fully on day three, and by the worst luck Cyndi wound up silenced next and unable to defend herself. The first two days the village had come SO CLOSE to getting a wolf (James) right off the bat and veered away at the last second. I was really sure Cyndi was going down day 3, but the votes went off in a completely different direction
It was Extremely stressful to witness from the outside haha. Zach's last minute reveal of Cyndi's role right before he was lynched made me laugh so dang hard, what a way to go out with style!