- Messages
- 4,740
- OOC First Name
- Zephie
- Blood Status
- Unknown
- Relationship Status
- Married
- Sexual Orientation
- Pan (James)
- Wand
- Knotted 10 Inch Sturdy Aspen Wand with Boomslang venom Core
- Age
- 12/2031 (30)
</U></FONT>
Kill or Be Killed!
A chaotic, long-term in-character game designed to encourage
site-wide roleplays and promote new interactions.
The Story: Nobody at HNZ is safe.
Each character has a target. Their job is to find that target and assassinate them with a tap of their wand. Sound easy? Think again: they must do this while avoiding being assassinated themselves.
This tense IC game, based off the real life party version, takes place during Y30, on the grounds at Hogwarts New Zealand. It aims to encourage activity by forcing characters to join more roleplays in order to avoid elimination, whilst also promoting fun new interactions between unlikely students. The game could last anywhere between one IC week to the whole year.
The Objective: Eliminate your targets while avoiding being assassinated yourself.
Victory Conditions: Be the last student alive.
How to Play:
[ul][li]Your character's objective is to eliminate their target. Targets will be assigned via PM before the game begins.
[li]To eliminate a target, your character must jump into one of their target's roleplays withintwelve ten hours of their target making a post. You must roleplay your character casting lumos and attempting to 'tag' their target with their lit wand. They must NOT roleplay whether or not their 'assassination' was successful.
[li]If your character has been targeted by an assassin, your character then has a furthertwelve ten hours to roleplay a successful dodge. If more than twelve ten hours elapse before you post, you must roleplay your dodge as unsuccessful, and you are eliminated from the game.
[li]Your character may only jump in and attempt to assassinate your target once per individual roleplay. No jumping in and out of the same topic over and over again!
[li]Upon eliminating a target, your character will receive that person's target(s) for themselves.
[li]You may sign up with a maximum of four student characters, however, each character MUST be in a different house.
[li]There are several safe zones around the castle where you cannot be assassinated. These are the library, house common rooms, dormitories, lessons, and anywhere that cannot be seen or accessed by every single student. Clarification: Activity towards your weekly assassin needs to always be in an attackable area. Therefore if anyone joins a topic after an attack has already taken place, you're welcome to roleplay however that does not count as your activity, because no one is able to attempt an assassination on you! Clarification 2.0: As only one attack is permitted per topic, if you only post once during the week and it is an "attacking" response, that does not count as your activity since you are then not attackable yourself.
[li] In the event that you receive one of your own characters as a target, you can choose whether or not to eliminate them.</LI>
[li] The game will commence on Monday 8th January, and on each consecutive Monday all targets will be shuffled and redistributed to lower the risk of ending up with multiple characters of your own by the end of the game.
[li] In addition to targets being shuffled every Monday, any topics regardless of whether they include an attack, will also be reset. Please make sure that you are replying to topics that have started after 7pm GMT for the current week. <U>You will need to reinstate your characters activity every week.
[/li][/ul]
<FONT font="monocot">The rules:
[ul][li]This is an in-character game, so you must not be discussing with anybody OOC.
[li]If your character does not participate in any new roleplays for one week, he or she will be eliminated from play. If you know you will be absent, PM me so that you can avoid being eliminated for your inactivity. Real life happens, but please only sign up if you can be reasonably sure you will be active over this semester.
[li] Replies in closed topics, and replies in the castle's safe zones do not count towards your weekly activity.
[li] Only one attack is permitted during each active roleplay. Clarification: This means only one attack can be made during any topic. If someone has already made an attack, regardless of its success, no other attempts are allowed to be made in that topic. There is no upper limit to how many times you can attempt to assassinate your target(s), but these must all be in different topics.
<LI>[li] Geo will be hosting this game in-character. Please PM me on her account if you have assassinated your victim.[/li][/ul]
Sign ups will be open for approximately one week, after which PM's will be sent out with your assigned starting target.
Assassin Y30 Rules
<i></i>Kill or Be Killed!
A chaotic, long-term in-character game designed to encourage
site-wide roleplays and promote new interactions.
The Story: Nobody at HNZ is safe.
Each character has a target. Their job is to find that target and assassinate them with a tap of their wand. Sound easy? Think again: they must do this while avoiding being assassinated themselves.
This tense IC game, based off the real life party version, takes place during Y30, on the grounds at Hogwarts New Zealand. It aims to encourage activity by forcing characters to join more roleplays in order to avoid elimination, whilst also promoting fun new interactions between unlikely students. The game could last anywhere between one IC week to the whole year.
The Objective: Eliminate your targets while avoiding being assassinated yourself.
Victory Conditions: Be the last student alive.
How to Play:
[ul][li]Your character's objective is to eliminate their target. Targets will be assigned via PM before the game begins.
[li]To eliminate a target, your character must jump into one of their target's roleplays within
[li]If your character has been targeted by an assassin, your character then has a further
[li]Your character may only jump in and attempt to assassinate your target once per individual roleplay. No jumping in and out of the same topic over and over again!
[li]Upon eliminating a target, your character will receive that person's target(s) for themselves.
[li]You may sign up with a maximum of four student characters, however, each character MUST be in a different house.
[li]There are several safe zones around the castle where you cannot be assassinated. These are the library, house common rooms, dormitories, lessons, and anywhere that cannot be seen or accessed by every single student. Clarification: Activity towards your weekly assassin needs to always be in an attackable area. Therefore if anyone joins a topic after an attack has already taken place, you're welcome to roleplay however that does not count as your activity, because no one is able to attempt an assassination on you! Clarification 2.0: As only one attack is permitted per topic, if you only post once during the week and it is an "attacking" response, that does not count as your activity since you are then not attackable yourself.
[li] In the event that you receive one of your own characters as a target, you can choose whether or not to eliminate them.</LI>
[li] The game will commence on Monday 8th January, and on each consecutive Monday all targets will be shuffled and redistributed to lower the risk of ending up with multiple characters of your own by the end of the game.
[li] In addition to targets being shuffled every Monday, any topics regardless of whether they include an attack, will also be reset. Please make sure that you are replying to topics that have started after 7pm GMT for the current week. <U>You will need to reinstate your characters activity every week.
[/li][/ul]
Arvel Ayers [02:32]: Arvel finally looked up at Geo, almost incredulous. Clearly she had lower standards than him when it came to choosing friends. "Not really..." he said, wondering why it was even such a big deal. Being alone wasn't so bad. Certainly less hassle. Less false pretences. He shrugged. "I don't know. People do that kind of thing. I guess it's funny."
Maggie Ryan Rosendale [05:34]: Maggie caught sight of her target talking to another student in their house, and ran over to greet them. Whipping out her wand, she uttered one of the only spells she knew "Lumos", raising it to the Hufflepuff with a small smile.
Arvel Ayers [19:58]: Arvel jumped as he realised there was another student beside him. Before he could react, he felt the wand touch his arm. He cursed under his breath. Hed been eliminated from the game.
Maggie Ryan Rosendale [05:34]: Maggie caught sight of her target talking to another student in their house, and ran over to greet them. Whipping out her wand, she uttered one of the only spells she knew "Lumos", raising it to the Hufflepuff with a small smile.
Arvel Ayers [19:58]: Arvel jumped as he realised there was another student beside him. Before he could react, he felt the wand touch his arm. He cursed under his breath. Hed been eliminated from the game.
Arvel Ayers [02:32]: Arvel finally looked up at Geo, almost incredulous. Clearly she had lower standards than him when it came to choosing friends. "Not really..." he said, wondering why it was even such a big deal. Being alone wasn't so bad. Certainly less hassle. Less false pretences. He shrugged. "I don't know. People do that kind of thing. I guess it's funny."
Maggie Ryan Rosendale [05:34]: Maggie caught sight of her target talking to another student in their house, and ran over to greet them. Whipping out her wand, she uttered one of the only spells she knew "Lumos", raising it to the Hufflepuff with a small smile.
Arvel Ayers [06:37]: Arvel jumped as he realised there was another student beside him. Seeing her advance upon him with her wand lit, he jumped quickly out of the way. "Missed," he said, smirking.
Maggie Ryan Rosendale [05:34]: Maggie caught sight of her target talking to another student in their house, and ran over to greet them. Whipping out her wand, she uttered one of the only spells she knew "Lumos", raising it to the Hufflepuff with a small smile.
Arvel Ayers [06:37]: Arvel jumped as he realised there was another student beside him. Seeing her advance upon him with her wand lit, he jumped quickly out of the way. "Missed," he said, smirking.
[ul][li]This is an in-character game, so you must not be discussing with anybody OOC.
[li]If your character does not participate in any new roleplays for one week, he or she will be eliminated from play. If you know you will be absent, PM me so that you can avoid being eliminated for your inactivity. Real life happens, but please only sign up if you can be reasonably sure you will be active over this semester.
[li] Replies in closed topics, and replies in the castle's safe zones do not count towards your weekly activity.
[li] Only one attack is permitted during each active roleplay. Clarification: This means only one attack can be made during any topic. If someone has already made an attack, regardless of its success, no other attempts are allowed to be made in that topic. There is no upper limit to how many times you can attempt to assassinate your target(s), but these must all be in different topics.
<LI>[li] Geo will be hosting this game in-character. Please PM me on her account if you have assassinated your victim.[/li][/ul]
The Prize: Goodybag including items from Honeydukes & Gambol and Jape's, plus Bragging Rights.
Sign ups will be open for approximately one week, after which PM's will be sent out with your assigned starting target.
Code:
[b]IC Sign Ups[/b]
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