- Messages
- 2,031
- OOC First Name
- James
- Sexual Orientation
- Esmexual.
- Wand
- Walnut Wand 14 1/2" Essence of Vampire Blood
- Age
- 6/2022
Hey all,
I was wondering why we don't have a similar sort of system for the duelling club as we do for Quidditch. Surely it wouldn't be too difficult to take the current coding, and alter it slightly. If you pressed a button, the attack would come up as hit or missed, and the other person's health would go down.
If you wanted to make it even more complex, you could have different spells having different damage levels, but less chance of it hitting or something. Spells could be limited to user groups too (first years couldn't therefore use complex seventh year spells).
However, I am assuming this would be a complex code, so i doubt that this is the best suggestion.
James
P.S. Why doesn't the curser move into the centre of the BBCode when the button has been pressed?
I was wondering why we don't have a similar sort of system for the duelling club as we do for Quidditch. Surely it wouldn't be too difficult to take the current coding, and alter it slightly. If you pressed a button, the attack would come up as hit or missed, and the other person's health would go down.
If you wanted to make it even more complex, you could have different spells having different damage levels, but less chance of it hitting or something. Spells could be limited to user groups too (first years couldn't therefore use complex seventh year spells).
However, I am assuming this would be a complex code, so i doubt that this is the best suggestion.
James
P.S. Why doesn't the curser move into the centre of the BBCode when the button has been pressed?