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- Curly Oak/Wenge 16" Essence of Feng-huang Tail Feather
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Bomb Storm!
First, I'd like to thank my friend Ryan, from IF/ZB Support, who invented this game, made the images for it, and kindly let me use both. It's a pretty spectacular game, so I'm glad we can play it some here.
The Rules:
[ul][li]Post by post, users will count down the timer of a bomb.</LI>
[li]When the timer reaches 1, the user who posts next will be able to target one of our unlucky prisoners and take away a life point from them.
[li]Our prisoners have 3 "Life Points" each. When their points reach 0, they are no longer in the game.
[li]Prisoners can avoid being targeted by posting immediately after the timer reaches 1 and targeting another prisoner instead.[/li][/ul]The rules are simple. You may not double post. Prisoners this round:[ol]
[li]Zach (Justin Cliffeton) 3
[li]Eden (Eden Koshiba) 3
[li]George (George Bojinov) 3</COLOR>
<LI>[li]<COLOR color="#009900">Beth (Larissa Sedgwick) 3
[/li][/ol](Yes, we've added a prisoner this round!)
Image codes:
Don't get it? See how it's done in our first bombstorm, then jump in.
I'll start us off:
First, I'd like to thank my friend Ryan, from IF/ZB Support, who invented this game, made the images for it, and kindly let me use both. It's a pretty spectacular game, so I'm glad we can play it some here.
The Rules:
[ul][li]Post by post, users will count down the timer of a bomb.</LI>
[li]When the timer reaches 1, the user who posts next will be able to target one of our unlucky prisoners and take away a life point from them.
[li]Our prisoners have 3 "Life Points" each. When their points reach 0, they are no longer in the game.
[li]Prisoners can avoid being targeted by posting immediately after the timer reaches 1 and targeting another prisoner instead.[/li][/ul]The rules are simple. You may not double post. Prisoners this round:[ol]
[li]Zach (Justin Cliffeton) 3
[li]Eden (Eden Koshiba) 3
[li]George (George Bojinov) 3</COLOR>
<LI>[li]<COLOR color="#009900">Beth (Larissa Sedgwick) 3
[/li][/ol](Yes, we've added a prisoner this round!)
Image codes:
Code:
[IMG]http://z3.ifrm.com/38/140/0/f405621/b10.png[/IMG]
[IMG]http://z3.ifrm.com/38/140/0/f405620/b9.png[/IMG]
[IMG]http://z3.ifrm.com/38/140/0/f405619/b8.png[/IMG]
[IMG]http://z3.ifrm.com/38/140/0/f405618/b7.png[/IMG]
[IMG]http://z3.ifrm.com/38/140/0/f405617/b6.png[/IMG]
[IMG]http://z3.ifrm.com/38/140/0/f405616/b5.png[/IMG]
[IMG]http://z3.ifrm.com/38/140/0/f405615/b4.png[/IMG]
[IMG]http://z3.ifrm.com/38/140/0/f405614/b3.png[/IMG]
[IMG]http://z3.ifrm.com/38/140/0/f405613/b2.png[/IMG]
[IMG]http://z3.ifrm.com/38/140/0/f405612/b1.png[/IMG]
I'll start us off: