Transfiguration 2:6

Lesson Six: Animare & Wizarding Chess

As his students sat down, Leif withdrew a large box from under the desk. After removing the top, and on closer inspection, it was revealed to actually be a chess set. The marble pieces stood still, staring blankly out at the class.

"Morning!" He greeted his students with a smile. "Anyone ever played wizard chess before?" He questioned, not too surprised when only a few hands were raised. It wasn't like twelve year olds were generally enthusiastic about chess. Still, it was good some of them had some experience with the game. "For anyone who has never played wizarding chess: it's quite like regular chess, except the pieces come to life to attack each other on your orders." He explained easily. "Before these pieces have minds on their own, they start out as normal, boring, chess pieces that resemble those used by muggles."

"The pieces are transfigured, by a special team of wizarding toymakers, to come to life. Each set generally has its own distinct personality, depending on the preference of the witch or wizard who brought them to life. This type of transfiguration falls under the Inanimate to Animate type of spell."

"This," Leif pointed at the chess set, "Is a muggle chess set. The pieces remain stationary, having no animation or personality of their own, until we grant them that."

Taking out his wand, he waved the mahogany wood toward the marble queen. "Animare!" He incanted, and at once the piece's facial features changed. Her mouth contorted and melted, shifting from a solid line to something more mobile. The piece remained in the clothing that had been carved onto it, but it seemed to come to life, the marble cloth separating from its body somewhat to resemble a more living and free-flowing appearance. The queen loomed over its subjects with an impassive expression, until she seemed to notice the classroom of students beyond her board. "Hmph." She tutted, her brow creasing.

Leif's eyes moved from the queen to the class with a smile. "As you can see, the incantation 'Animare' brings things to life. Naturally, other inanimate objects are brought to life to amuse children. Chocolate frogs are an excellent example that comes to mind. After the chocolate is mixed and set, candy makers use a sort of mild variant of the spell. The result is that they really only get one good jump before -"

"Why are there children on my battlefield, peasant?" The queen cut in, causing him to laugh. He then quickly ttapped her with his wand again and the queen froze back to her inanimate state.

"Anyway, the wand movement," He continued with a grin. "You should tap the object that you are going to animate once squarely in it's center and then aim the wand at the object, speaking aloud the incantation. With the proper visualization and concentration, the correct wand movement, and a firmly spoken incantation, you should find yourself able to cast most inanimate to animate spells. In your cases, you aren't likely to flesh out any sort of faux-personality, but you should give it life. Now one by one come to the front, pick a chess piece, and try to bring it to life in front of the class. Starting with you." Leif pointed at a student sitting on the first bench of the first row.


Roleplay the lesson, including trying to bring a chess piece to life, for full marks. Extra points might be given for creativity.
 
Kyousuke didn't raise his hand when asked if he was familiar with wizard chess. Regular chess? Sure, he'd played it a few times, but he hadn't even really realised there was a different version that the magical community used. He paid attention to the professor, taking down a few notes where necessary, before getting up and taking a chess piece. He chose a knight, not wanting to copy the professor (though usually he would've gone for what he knew was the strongest piece). He wondered if he could somehow manage to get a personality to emerge despite being told it would most likely be outside the realm of possibility for the students. Kyousuke shrugged at the thought - that was a challenge if he'd ever heard one. He got out his wand, and tapped the piece squarely before exclaiming, "animare!" The piece came to life, the horse rearing to go and letting out a shrill neigh before running across Kyousuke's desk at a steady plod, despite being just a head it managed to get some headway. Kyousuke managed to stop it from falling off, corral the piece between his hands, preventing it from continuing its pursuit. It huffed and puffed; Kyousuke could actually feel the breath on his hands as he held it captive. At the end of the lesson, Kyousuke returned it to the professor rather apologetically. "Careful, he's a runner," Kyousuke explained as he handed over the chess piece.
 
Apolline was very eager for the yuleball, she knew she had to do her exams first, but it was exciting to have a dance and she liked getting dressed up and twirling away all night long. She was looking forward to dancing, and the snacks and having fun. It was a night to do just that and she was going to make the most of it. Apolline grabbed the few last pieces of homework which she had and then headed out of the dorm room and to class.

Apolline walked into the transfiguration classroom. She nodded and raised her hand to the question. She didn’t love wizard chess, but she had played it. Apolline glanced as the professor began telling them about animating them, and how it was done. She watched in fascination as the professor animated one of the pieces and it humphed. She had dealt with magical chess kits but this was fun, to actually watch them be animated. Apolline then watches as others did the spell, and then she stepped forward. She took a knight and thought about how she wanted it to be before casting, ”Animare,”, she was happy when it came to life, immediately spouting something about honour. With that the lesson was wrapped up and she was able to leave the room.
 

Users who are viewing this thread

Back
Top