- Messages
- 7,767
- OOC First Name
- Mia
- Blood Status
- Unknown
- Relationship Status
- Married
- Sexual Orientation
- Dederick
- Wand
- Briars rowan, 15", with centaur (aspens) tail hair and my werewolf fur
- Age
- 49 (2/2013)
Welcome to New years Werewolf
Please do not sign up to play this game if you won't be active on the board during play.
This is a forum variation of the popular table/party game "Werewolf" (or "Mafia", "Assassin", etc.).
The Story:
The villagers of hogsmede Village all live in peace until one New Years Eve when a howling is heard about the houses. It seems a werewolf is walking among them. and not just a normal werewolf, one that is transformed every night. It is up to the village folk to figure out a werewolf and hunt him or her down before he kills them all.
The aim of the villagers is to kill of the werewolves
The aim of the villagers is to kill the town.
How We'll Play:
Signups will begin immediately and close on 30th December .
Once signups are closed, every player will be sent a PM with their role in the game and, if needed, instructions on how to play their role.
There are two phases during play.
Day Phase:
During the day, players talk and discuss suspicions as well as vote for who they want to lynch that day from the village. The player who most of the players vote for is killed. Dead players cannot talk during the day. You're allowed to lie all you want, but no player may at any time "prove" their role by sharing the personal message sent to them. It's all in how you talk.
Night Phase:
Everybody goes to sleep - except certain players who go about business at night. Nobody should talk in the topic during night phase.
What are the roles?!
[ul][li]werewolf - You are the enemy in the game. Each night, you are allowed to kill one player. You can not kill another wolf. During the day you must blend in with the villagers in order to survive to the end of the game.</LI>
[li]Seer - You are a villager with a very special power. Each night, you are allowed to see the role of one player. This can be a very helpful tool as you can see.</LI>
[li] Invisibility cloak owner - You are a villager with a very special power. Each night, you are allowed to guard one player from the wolves. If the wolves attack the guarded player, the attack will not occur. However, if you guard the wolf, the wolf will kill you instead of the target.
different from previous games, if you are lynched or use the cloak to protect a wolf the cloak is removed form the game (either lost or destroyed) if you are killed by a werewolf or death eater whilst not in possession of the cloak, it will be retained by whoever was using it and will still be played.
[li]Bar owner - You are a villager with a not-so-special power. You are "automatically guarded" each night--you cannot be killed by wolves, regardless of whether a guardian guards you.
[li]aniamgus - You are a villager with no special powers whatsoever (despite the name). You don't know you are an animagus. However, to the seer you will appear as the wolf.
[li]Wizard/witch - A player with no special role. You hunt down the werewolves.
[li]Other roles:[ul]<LI>[li]Deatheater - 10 players. Is a regular villager, but may kill one player the night after he/she dies.
[li] marauder - 11 players. you are in possession of the marauders map. every night you can watch one person, you se who visits them and who they visit but the map doesn't show the nature of the visits.
[li]Apothecary - 12 players. The Apothecary has a few supplies that can be useful. He has in his store, one vial of verituseum. Then this is played the next day the person it is played on has to reveal his/her roll, to the best of their knowledge, he has three vials of the draught of the living dead, thease are played at night and they stop who ever it is used on completing any actions, (they can still be acted on). And one vial of wolfsbane. When used on a werewolf they will not transform for two nights (if they are the only werewolf left no kills will happen, if there is another one then they may be part of the discussion)
[li]Love potion - 13 players. Is a regular villager, but chooses two players the first night. These two players will be lovers. When one lover dies, so does the other one. (Strategy tip: The two lovers should form a team.)
[li]The Fraud- 14 players. The fraud thinks he/she is a seer, but receives random roles instead of the real ones. Each random role may or may not be correct.
[li]double agent - 22 players. The double agent is a seer, but wins with the wolves rather than the villagers.
[li]Extra wolves - 11, third at 17, fourth at 23.
[li]Extra guardian - second at 23.
Other bonus roll
[li]survivor: this is an additional roll, you will not know if it is yours, and can be given to anyone (except werewolves). If you are attacked at night by the werewolves, you will not be killed. Instead, you turn into a werewolf yourself. If you are lynched or killed by the death eater, you die.[/li][/ul][/li][/ul]
Other Notes:[ul][li]When voting during the day, please make it clear who you are voting for. "I vote to lynch <player name>."
[li]If you want to change your vote, please do so in a new post and indicate you've changed your mind. "Changing vote to <player name>."
[li]This game is out of character. So OOC people sign up, not accounts. So you can only be playing this game as you.
[li]To make this easier on everybody, it would be ideal if you only used one of your accounts during gameplay. Otherwise, ensure any account you post with during play has the exact same OOC name (and the OOC name field filled out).
[li]Updated! Because we've had such time zone-y troubles: each phase will be 24 hours long. This means that there should be no time zone complaining from anybody about not being able to eat people/vote/etc.
[li] as I have no editing ability if I have liked your post it means that your vote has been accepted, It is not a hint, and it has nothing to do with any other content of the post.
[li]Special thanks goes to nick, who ElementalAlchemist from IF/ZB Support, who showed that this game could be played on a forum, has worked out a good number of kinks in it, gave Nick the code to generate game roles and (most graciously) let nick copy his summary of each game role from his post in previous games verbatim. EA.
A big thank you to our own nick who has then let me use the game rolls and adjust them slightly.[/li][/ul]
So - what are you waiting for? Sign up!
Werewolf Signup![ol][li]
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Code:
[b]Werewolf Signup![/b][list=1][*]
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Let's make this one of the largest games of Werewolf yet! Gather all your friends and make 'em join!
Want to learn more?
See how a previous game went
Read more on Wikipedia!